Space Menace
Early in development.
This is my third game in godot.
Description
You control a spaceship which navigates through space to beat levels of increasingly difficult enemy waves.
After each wave, you get to choose an upgrade for your ship.The upgrade's quality depends on your performance.
In the menu, you can customize your ship's color, weapons and you can also choose a super which charges up by shooting enemies.
Controls
Keyboard & Mouse
WASD: Move
Arrow keys or Mouse: Aim
E or LMB: Primary fire
R or RMB: Secondary fire
Space: Super
Shift: Boost
Tab: View attributes
Controller
Left Joystick: Move
Right Joystick: Aim
R1 / RB: Primary fire
R2 / RT: Secondary fire
L1 / LB: Super
L2 / LT: Boost
△ / Y: View attributes
Game mechanics
Attributes
Attributes are increased through upgrades and change the ship's behaviour.Attributes List
Boost
The ship has a boost which costs fuel to use. Boosting gives the ship short invul frames upon clicking the button and increases the ship's move speed dramatically.Attribution
- Backgrounds: https://deep-fold.itch.io/space-background-generator, https://ansimuz.itch.io/space-background
- Characters: https://grafxkid.itch.io/mini-pixel-pack-3, https://ansimuz.itch.io/spaceship-shooter-environment
- UI: https://gvituri.itch.io/space-shooter, https://piiixl.itch.io/1-bit-icons-part-2, https://gx310.itch.io/pxiel-art-ui-borders
- SFX: https://doranarasi.itch.io/shmup-bgm-pack
WIP
- "Black hole" ability
- "Practice mode"
- Proper wave generation
Published | 6 hours ago |
Status | In development |
Platforms | HTML5 |
Author | Soltrubeg |
Genre | Shooter |
Made with | Godot, Aseprite |
Tags | 2D, Arena Shooter, High Score, Pixel Art, Retro, Roguelike, Score Attack, Space, Top down shooter, Twin Stick Shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
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